chosen one, content, hero, heroism, narrative, pve, quest, side quest
This post idea kind of sprang to mind in addition to the post I was making about sidequests. Specifically, not only are they useless fluff that don’t feel like a grand quest, but they also don’t make me feel like a great hero. I mean, I don’t know how many epic poems Homer would have written about someone who killed five bulls and harvested their spleens.
Granted, I’m the only one bristling with weapons that approaches the “common folk” to help them with dangers that would very likely kill them in the attempt…but that sort of misses the idea.