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Through Wolfy's Eyes

~ One gamer's view of the forest and the trees

Through Wolfy's Eyes

Tag Archives: housing

A Skyplot Full of Headache

29 Sunday Nov 2015

Posted by wolfyseyes in MMO Things

≈ 1 Comment

Tags

building, decor, design, house build, housing, medical center, ohgodithurts, roleplay location, rp, skyplot, wildstar

I have a plan.

I have a vision.

After finally having put up the walls, I also now have crossed eyes and probably am bleeding out of my ears.  In short, building a large, cohesive house in WildStar is becoming one of the most exhausting, frustrating and rewarding experiences I have ever had in any MMO in immediate memory.

Kael_Dashwind.151011.185108

Who knew four walls would add up to so much?

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Blaugust Day 30 – A Skyplot Full of Plans

30 Sunday Aug 2015

Posted by wolfyseyes in MMO Things

≈ Leave a comment

Tags

blueprint, Exile, home, housing, medical center, plan, roleplay, rp, skyplot, wildstar

A few days ago, I had written a blog about WildStar’s housing.  I also admitted to my own annoyance at my level of skill.  But, just like anything that requires an amount of skill or personal ability, that should only be able to improve with practice.  Kelzam Duskthorn himself has mentioned that he has made maps for old FPS games for a long time before entering WildStar, so it would stand to reason that he has all those many months or years of practice under his belt to aid him.

So, what if I really tried?  What if I applied myself to a concept, and really focused to make it come to life?  What if I also outlined this process as I go along for my blog?

Basically, I’m going to Bob Vila this shit.

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Blaugust Day 11 – A Skyplot Full of Dreams

11 Tuesday Aug 2015

Posted by wolfyseyes in MMO Things

≈ 1 Comment

Tags

building, customization, house, housing, personal house, skyplot, wildstar

I had done a “Through Wolfy’s Eyes” write-up of WildStar as one of my first entries–something of a “signature” way of me writing a review that I tried to tie specifically with my blog.  However, I do intend to create new write-ups for MMO’s, especially since they are always changing.

That said, there was one part of WildStar that really deserves its own blog post. And that part is its housing.  It’s not only one of the signature features that this game has gotten correct right from the very start, but it has been a repeated source of both delight and frustration for me.

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