Tags
beta, business model, carbine studios, free to play, ptr, testing, wildstar
I had changed my mind about today’s Blaugust posting. The original idea I had will be for tomorrow, but today I wanted to sort of jaw a bit about the coming patch for WildStar.
Massively OP’s aggregate post of all of the information that’s being dished out from multiple sources incited this post. More specifically, the fact that, once more, WildStar has just sort of become this roller coaster ride in more than just its aesthetic and overall design. It would seem that the business and development side of things enjoys vertical G’s.

I mean, this LOOKS like fun, but for a business I don’t know that it is.