Tags
bungie, curse of osiris, destiny, destiny 2, destiny 2 curse of osiris, fps, MMO, mmofps, multiplayer, state of the game
I haven’t booted up Destiny 2 since Curse of Osiris launched. Generally speaking, I’m the kind of guy who just goes to another game if the one he’s playing disappoints, so that’s been my solution to the problem. That said, I’ve certainly been eyeballing the uproar with the playerbase and its view of Destiny 2, so I’ve been waiting along with many to see what Bungie would respond with.
On Friday, they finally did, and I wanted to share my own thoughts on the matter as a more casual player of Destiny 2.

Or in other words, “someone who only sees what raid content looks like via others’ screenshots.”