Tags
design, game design, games, MMO, mmorpg, open world, sandbox, sandbox mmo, sandbox mmorpg, survivail, survival sandbox, survival sandbox mmo, survival sandbox mmorpg, world, world building
The MMO genre is in a pretty fascinating place right now, and that’s an opinion I still maintain to this day regardless of what I write beyond this lead-up. That said, I’m beginning to see something of a bothersome trend in the form of the survival sandbox MMO, and I’m not really a big fan.
Allow me to elaborate on why survival sandboxes aren’t just boring and lazy, but they’re missing the point of the MMO genre and further making things more disjointed.

“No sir, I don’t like it.”